Build and retrofit your grid with modules and defeat your foes! A small rogue-like strategy game.

After a strange signal, your dream was shattered. You don’t know where you are, you don’t know what you are and you want to scream, but can’t. The only option there is - to venture outside.

Controls

During battle:

Click on your enemies’ modules to target them.

During editing:

Click on a module to select it, click again with LMB to place it, or use RMB to deselect it. Use Q and E to rotate some modules.

Credits:

DazyLude - coding and game design

tailchaser - graphics and visual design

mariannabbbbb - sounds and sound design

SearchingFox - QA&testing


Ludum Dare 59 project.

Published 9 days ago
StatusReleased
PlatformsHTML5
AuthorDazyLude
GenreStrategy
Made withGodot
TagsGodot, Ludum Dare 59, Roguelike, Sci-fi, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksLudum Dare
ContentNo generative AI was used

Comments

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Destroying enemy weapons doesn’t seem to disable them

That's definitely unexpected behavior! I didn't replicate it on my end, however. Could you please provide additional details on how you encountered this bug? Browser you played the game in, the difficulty level, how enemy grid looked etc.

(+1)

The artwork of this game is just absolutly adorable and fantastic keep up the great work!